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For information about Lua itself refer to [http://www.lua.org Lua's main site] There you can find its [http://www.lua.org/manual/5.0/manual.html Reference Manual] and a [http://www.lua.org/pilhttp://www.lua.org/pil book] that describes the language.
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 * [ :Lua/Dissectors: dissectors] and post dissectors
 * [ :Lua/Taps: taps]

Using Lua in ethereal

Info about Lua

For information about Lua itself refer to [http://www.lua.org Lua's main site] There you can find its [http://www.lua.org/manual/5.0/manual.html Reference Manual] and a [http://www.lua.org/pilhttp://www.lua.org/pil book] that describes the language.

Lua's interface to Ethereal

  • [ :Lua/Dissectors: dissectors] and post dissectors
  • [ :Lua/Taps: taps]

Classes

  • [:Lua/Pinfo: Pinfo] current packet information
  • [:Lua/Dissector: Dissector] utility class to handle dissectors
  • [:Lua/DissectorTable: DissectorTable] utility class to handle dissectors

  • [:Lua/ProtoField: ProtoField]

  • [:Lua/ProtoFieldArray: ProtoFieldArray]

  • [:Lua/Tap: Tap]
  • [:Lua/ValueString: ValueString]

  • [:Lua/SubTreeType: SubTreeType]

  • [:Lua/SubTreeType: SubTreeTypeArray]

  • [:Lua/ProtoTree: ProtoTree]

  • [:Lua/ProtoTree: ProtoItem]

  • [:Lua/Tvb: Tvb] access to the packet's actual bytes
  • [:Lua/ByteArray: ByteArray] utility class to manage an array of bytes

  • [:Lua/Field: Field]

Examples

Lua (last edited 2020-03-31 15:55:54 by GeraldCombs)